Keen Software House is an independent video game developing company based in Prague, Czech Republic. The company was founded by Marek Rosa in 2010 as a team of volunteers and in 2011 it was transformed to company.

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Keen Software House
Keen Software House
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  • Space Engineers - Update 183.1 - Chinese Translation & Beta Improvements
    Hello, Engineers! This week's minor release is primarily focusing on the Chinese translation of the game, but also on other minor fixes such as parachute fixes, container spawning, block fixes and many others. During 5 month period, We have been working on Chinese translation for Space Engineers with the great help from Chinese community! Now we are happy to announce, that we have finished the tra...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.5 Minor Beta Improvements
    Hello Engineers! This week’s minor is continuing the current run of general improvements as we near the release of the next major update. We know a lot of you really can’t wait for this but it’s crucial that we fix as many bugs as possible before going live with changes to code as significant as the ones in the upcoming major. Full Update Changelog: https://forum.keenswh.com/threads/7395895 Xocl...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.4 Minor Beta Improvements
    Hello, Engineers! It’s a new minor update this week containing more general improvements as we grow ever closer to the next major release, the changelog of which is growing bigger and bigger day! If you missed it, watch last week’s video to hear about some of the optimisations that will be going into that release. The main issues fixed in today’s update include safety locked rotor heads detaching ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.3 Minor Beta Improvements
    Hello, Engineers! This week’s minor update is focused on addressing multiplayer desyncs. We fixed issues related to landing gears, autolock etc. Amount of crashes was also dramatically reduced. Full list of new features and fixes: https://forum.keenswh.com/threads/7395655 S - Mech Suit - WIP: http://steamcommunity.com/sharedfiles/filedetails/?id=949916170 Discord server: https://discordapp.com/...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.2 Minor Beta Improvements
    Hello, Engineers! This week’s minor update is focused on addressing various crashes, the majority of which are related to multithreaded physics. This is also why you may have noticed multiple hotfixes being released during the last week as we are determined to fix them as soon as possible. Other issues fixed include the collect all option not working properly with large connectors and being unable...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.1 Minor Beta Improvements
    Hello, Engineers! We’ve got a minor update for you this week after last week’s major update, and the team have been busy processing various issues reported by the community on our forums. For example we’ve fixed problems with connectors and block placement on dedicated servers. Small grid rotor displacement settings should now be saved in blueprints too. Additionally, a number of crashes were also...
Keen Software House
Keen Software House
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  • Space Engineers - Update 1.181.0 Major - Big Optimizations, Multithreaded Physics & More!
    Hello, Engineers! This is an update you’ve all been waiting for… today we are releasing the next major release of Space Engineers containing huge performance optimizations, multithreaded physics and more! Remember that 16 player and 16 red ship multiplayer scenario that used to run at 0.25? Well now that particular scenario runs at 1.0 and we haven’t even finished all optimizations yet! Full list...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.6 Minor - Beta Improvements
    Hello, Engineers! Once again, we’ve got a minor update for you today with more crash fixes and a couple of improvements as the team battles with the last few remaining issues in the next major update. This particular upcoming major update has many changes to the code so it also requires a huge amount of additional testing which of course adds to production time. The majority of our programmers and...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.5 Minor - Beta Improvements
    Hello, Engineers! There’s a batch of art and animation fixes in today’s minor update as the team moves ever closer to the next major update which will contain significant improvements to performance and multiplayer. Issues with model fixed this week include incorrect LODs on a number of blocks like the small grid merge block and small grid camera but also missing textures on blocks such as wheel s...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.4 Minor - Beta Improvements
    Hello, Engineers! We’ve got a new round of crash fixes and general improvements in this week’s update as the team progresses behind the scenes on bigger tasks like optimisation, physics and of course multiplayer. Full list of new features and fixes: https://forum.keenswh.com/threads/7394818/ Vector Mk 1 by Captein: http://steamcommunity.com/sharedfiles/filedetails/?id=918670698 Keen Community ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.3 Minor - Beta Improvements
    Hello, Engineers! This week’s minor update release contains more crash fixes and general improvements as the team continues work towards the next major release. We are also happy to announce that we are releasing an updated 3D model obj exporter today that will work with the latest version of the game. This will allow you to create 3D prints of your creations and upload them to sites like Sketchfa...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.2 Minor - AMD Compatibility Improvements
    Hello, Engineers! This week’s update is another minor release that contains crash fixes and smaller improvements as the team continues work towards the next major release. Good news - we managed to improve AMD compatibility and fix flickering shadows issues! We’re also working on more performance optimizations and ways to make the 3rd person camera function better with creations that have subs-gri...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.1 Minor - Beta Improvements
    Hello, Engineers! This week’s update is a minor release that contains some smaller improvements as the team starts work towards the next major release once again. You should notice that because the last update was major, we created the ability to rollback to the most updated version of the previous major update 1.179 via the BETAS tab in Steam. One of the notable things in the works at the moment ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.180.0 Major - Server Browser, Updated Character Animations
    Hello, Engineers! Today we have the game’s next major update for you. This means that we have more significant features in the update on top of a bunch of fixes and improvements. To start with, we have the new in-game server browser created by Rexxar. We’ve heard your feedback on the server browser over the last two years, and it has been completely redesigned. It is much faster than before, and c...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.179.2 Minor - Beta Improvements
    Hello, Engineers! Today’s patch is another minor release, bringing some more smaller improvements as the team continues work towards the next major release. This includes a significant fix for ship dampeners so now, ships with multiple types of thrusters will no longer slowly fall in planetary gravity. Additionally, we resolved an issue players were experiencing with ships not being affected by gr...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.179.1 Minor - ModSDK Improvements, Font Tool
    Hello, Engineers! Today’s minor release comes with some improvements as the team works towards the next major release. This includes particle fixes for jump drives, character drills and character welders. Additionally, we resolved a number of crashes related to multiplayer. Owners of the Deluxe version of the game will notice a new badge has appeared in the main menu screen. If you are interested ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.179.0 Major - New HUD and UI
    Hello, Engineers! We are happy to announce that today we are releasing the first iteration of the new heads-up display. Firstly you will notice that the screen is much less cluttered now as lots of the informational text has been replaced with bars and icons. A notable feature is that the oxygen and hydrogen bars indicate how many bottles you have in your inventory that are capable of replenishing...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.178.3 Minor - Dead Drop Arena, New Update Release System
    Hello, Engineers! Today we are making changes to the release system to be simpler and involve the community more. The main change is that we are removing Develop branch from the game. There will be only one branch and updates will be tagged as Minor or Major. We will still patch the game every week with Minor updates, but Major updates will not be scheduled with strict dates in advance but rather ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.178 DEV - Multiplayer Improvements & LOD Optimizations
    Hello, Engineers! Today’s update contains numerous multiplayer improvements and LOD optimizations. Firstly, there should no longer be cases of missing planets, asteroids and grids when connected to multiplayer servers. We also added a loading wheel to indicate when anything from the server is being streamed to the client. This will definitely help players by letting them know that the surrounding ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.177 DEV - Beta Improvements
    Hello, Engineers! This week’s update comes with some improvements to the overall game while the team continues work behind the scenes on the new HUD, performance, physics and multiplayer among other things. So to start with, a significant number of blocks, all of which are larger than 1x1x1 in size, now have improved placement behaviour. This includes medical rooms, large hydrogen thrusters, refin...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.176 DEV - Cutscene Editor
    Hello, Engineers! To start with, let us explain what happened yesterday. We were planning on releasing the new HUD this week but due some technical complications and internal feedback, the team decided it was better to postpone this feature, giving us more time to improve and polish it before a first public release. At least now, you can rest easy knowing that it’s not too far away! Instead, we ar...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.175 DEV - Lens Flares
    Hello, Engineers! This week’s update contains more improvements to the overall game and modding. Most noticeably, we’ve added lens flares to the sun. This should also be fully moddable so I look forward to seeing what modders can come up with. Please let us know your feedback on this graphical update in the comments below. Interior wall emissives will no longer be affected by changing the colour o...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.174 DEV - Mirrored Wheels
    Hello, Engineers! This week’s update contains more improvements to the overall game and modding. There’s now mirrored versions of wheels so you can have the tyre tread facing the sam e direction on both sides of a vehicle. The texture of light and heavy armor has been updated, it should now look cleaner and less noisy. Most noticeably the tiling of corners and inverted corners is less noticeable a...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.172 STABLE; Update 01.173 DEV - New Skybox
    This week’s update comes with a new Skybox for the game along with other improvements. The skybox has a 4k resolution and features spectacular nebulae and many stars. Let us know your thoughts on the new skybox in the comments below. We also added some missing inverted window variants, this includes 1x1 and 2x1 inverted diagonals. You may have noticed it already, but there’s also a new model for t...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.172 DEV - ModAPI, Beta Improvements
    Hello, Engineers! This week’s update contains more improvements to the overall game and modding. For example, there’s new block models for the oxygen generator and corner lights. Also, the hitbox on small grid automated turrets has been reduced which should help when flying into smaller hangars and make the placement of them on the underside of ships much less problematic. We've been hard at work ...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.171 DEV - Programmable Block Inter-Grid Communication
    This week’s update contains more improvements and tweaks for block models and changes to the air-tightness of some blocks. Aside from these changes, there is a brand new model for the oxygen generator. Also, some block icons and all component icons have been updated. New behaviors have been added to drone AI which can be accessed via the visual scripting tool. Firstly, there's now expanded possibi...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.170 DEV - Physics and Render Improvements
    Hello, Engineers! This week’s update contains a large amount of fixes including a major one for landing gears which were having issues locking to both voxels and grids. The landing gears 3d model has also been adjusted so that the base of it is more central and does not protrude as much. There has also been other model improvements including updated models for the oxygen tank, blast furnace, upgra...
Keen Software House
Keen Software House
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  • Space Engineers - Update 01.169 DEV - Physics and Voxel Optimizations, Deluxe Edition
    Hello, Engineers! This week’s update contains some major improvements to the the physics engine and optimizations to voxel performance. Notably, wheels have been given some much needed attention as well as pistons and rotors. Standing and walking around on a fast moving ship should be more stable and you may also notice that you can finally use a piston as a moving platform. Before this update, yo...

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